It received generally positive reviews from gaming critics, who praised the game's story, atmosphere and recreation of the ship, but criticized the character animation and some of the puzzles. With sales above 1.5 million units, Titanic was a commercial success. As with Dust, Titanic's character animation was done by overlaying multiple still photos of actors to create mouth and facial movements. Extensive research was done by the development team to ensure historical accuracy and to precisely recreate the ship's interior and exterior 3D environments. The game was created with CyberFlix's proprietary engine DreamFactory, which was also used to create Dust: A Tale of the Wired West. There are multiple outcomes and endings to the game depending on the player's interactions with characters and use of items. The gameplay involves exploring the ship and solving puzzles. The player assumes the role of a former British spy who, during the London Blitz, is sent back in time to the Titanic and must complete a previously failed mission to prevent World War I, the Russian Revolution, and World War II. It takes place in a virtual representation of the RMS Titanic. Titanic: Adventure Out of Time is a 1996 point-and-click adventure game developed by CyberFlix and published in the United States and United Kingdom by GTE Entertainment and Europress respectively, for Microsoft Windows and Macintosh.
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